digital art and games

A network for rmit students studying games, media/digital arts and comix

New Sony game uses Escher style geometry to question the nature of 3D space displayed on a 2D plane (ie, the screen) as gameplay! Cool.

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Titania Suryadilaga Comment by Titania Suryadilaga on July 18, 2007 at 5:13pm
Mindblowing? O_O

Love the whole visual trick with the falling holes and hidden ledges. I presume that the character is continually moving (a la Lemmings) and you have to do things on the fly. I'm holding on to my PSP for this!
Adam Nash Comment by Adam Nash on July 17, 2007 at 5:45pm
Got a link for Crush?
Incognita Nom de Plume Comment by Incognita Nom de Plume on July 16, 2007 at 9:59pm
Hey this looks like it uses a similar idea to PS3 Crush

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