Paul Callaghan gave a talk at the Melbourne IGDA chapter reboot about the state of the local industry -- much there to challenge us all.
Sadly, I tried to embed his slideshow... but NO... ning refuses to recognise the embed code. GRRRR For the entire thing, see Paul's
website http://www.paulcallaghan.net/2009/11/the-state-of-things/ Continue
Added by Incognita Nom de Plume on November 12, 2009 at 7:30pm —
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CREATE 2010 conference :: June/July, Edinburgh, UK
Today's art, design and technology students are the people who will be defining what the
interdisciplinary field of interaction design will become in the near future. Create10 is a
conference that celebrates innovative interaction design, whether digital products,
services, environments or new interaction paradigms.
This competition is aimed at students from a range of disciplines, both undergraduate and
postgraduate, in interaction design, pr…
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Added by Incognita Nom de Plume on October 31, 2009 at 3:30am —
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In response to the sad closure of Transmission Games, local games developer and teacher, Mark Flanagan, is re-establishing the local chapter of the IGDA, with the aim of providing long-term support and opportunities.
The IGDA (
http://www.igda.org/) is an organisation dedicated to improving developers' careers and lives through: Community, Professional Development, and Advocacy.
It is open to anyone, from students to professional developers, and the Melbourne…
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Added by Incognita Nom de Plume on October 30, 2009 at 3:57pm —
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The Institute of Design, Illinois Institute of Technology, and the Design & Emotion Society are pleased to invite you to participate in the 7th International Conference on Design & Emotion in Chicago, October 4-7.
The International Conference on Design & Emotion is a forum held every other year where practitioners, researchers and industry leaders meet and exchange knowledge and insights concerning the cross-disciplinary field of design and emotion. The conference will offer worksho…
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Added by Incognita Nom de Plume on October 26, 2009 at 1:30am —
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Symposium
Mobile Technologies in the Urban Field
RMIT Melbourne, Australia
8th-9th of February in 2010
http://mobiletechnologies2010.wordpress.com/
email submissions and enquiries: lisa.gray@rmit.edu.au
Call for Papers:
DEADLINE FOR SUBMISSIONS:Friday the 2nd of October
Mobile devices are pervasive and an integral part of social rituals and routines. They are now an ubiquitous presence in both public and private places. This symposium directly addresses contemporary urban experience and w…
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Added by Incognita Nom de Plume on October 2, 2009 at 6:20pm —
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We're now a month out from Freeplay, and while the dust is settling
and our final reports are whistling through the tubes of the internet
to our sponsors, we're looking at what we can do in the time between
now and Freeplay 2010.
For the 158 of you who signed up to our mailing list during the
event, we've set up a forum on our website -
www.freeplay.net.au/forum as a place to hang out, discuss indie
development, give feedback on Freeplay, and talk about whatever else
you might want. Make sure y…
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Added by Incognita Nom de Plume on September 18, 2009 at 3:27pm —
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Added by Incognita Nom de Plume on September 11, 2009 at 3:06pm —
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www.superhuman.org.au
www.anat.org.au
Super Human: Revolution of the species is an international event from the Australian Network for Art and Technology, that turns the spotlight on collaborations between artists and scientists and the impact these investigations have on what it means to be human, now and into the future.
Taking place in Melbourne in November this year, Super Human comprises of an exhibition (RMIT Gallery, 5 Nov-5 Dec with the Artists' Reception 22 Nov), an international symp…
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Added by Incognita Nom de Plume on September 9, 2009 at 6:44pm —
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Games graduate Rob McB is looking for som help with his website... this is a great opportunity to not only be involved in a great site (and get your name in front of people), but also to add a professional credit to your CV,
"UUDDERS is an independently curated games culture appreciation website, its run by Rob MacBride and in part also by Logan Booker. Its a simple website that aims to keep a regular blog of our own thoughts and anticipations on various gaming industry tropes of significance w…
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Added by Incognita Nom de Plume on September 9, 2009 at 2:20am —
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The games and animation cluster is running a new intensive iPhone game development short course in November on 12 consecutive days (3 hours each day). The course teaches you how to develop an IPhone / IPod Touch game based on the Torque-2d iPhone game engine and how you can deploy it to the IPod Touch platform.
The course is taught by Conor O'Kane, who is a professional independent game developer and already developed a title for the IPhone / IPod Touch platform for Black Market Games.
Enrolme…
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Added by Incognita Nom de Plume on September 3, 2009 at 11:00am —
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www.superhuman.org.au
www.anat.org.au
Super Human: Revolution of the species is an international event from the Australian Network for Art and Technology, that turns the spotlight on collaborations between artists and scientists and the impact these investigations have on what it means to be human, now and into the future.
Taking place in Melbourne in November this year, Super Human comprises of an exhibition (RMIT Gallery, 5 Nov-5 Dec with the Artists' Reception 22 Nov), an international symp…
Continue
Added by Incognita Nom de Plume on August 21, 2009 at 3:20pm —
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Please make sure that you have emailed your proposals to me by start of class shiralee (dot) saul (at) rmit (dot) edu (dot) au
This will not be marked but is an opportunity to make sure that you are on the right track. You are REQUIRED to do this (pretty please)
To remind you:
Groups will research a dead, current or potential (imaginary) communications technology or concept. They will produce
• Either a trailer-style video introducing it to the world or;
• a short video documentary/overview…
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Added by Incognita Nom de Plume on August 11, 2009 at 9:05pm —
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These are the people who will get their volunteer hours recognised for working on the exhibition. Please note that all graduating students WILL be expected to help out when and as requested. This includes meeting deadlines for content submission as well as helping with fund-raising, publicity, installing, minding and de-installing the exhibition.
Exhibition Directorate
Alex Tuisku
Felicity Trembath
Christopher Gan
Marketing/Pr/Sponsorship/Catering
Jonathan Gibbs
Jeffrey Borroni
Kai Adam Isaac…
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Added by Incognita Nom de Plume on August 11, 2009 at 2:09pm —
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http://www.surveymonkey.com/s.aspx?sm=JXZc1jpbdYZ5OOezYW4Ogg_3d_3d
This survey asks for cleverly thought out info about users of the atlasobscura.com site (which is a huge personal favorite_ Here's what they say about themselves
"The Atlas Obscura Turns One Month Old!
Hello, and welcome to all of our new readers! It's been one month since our official launch, and things are booming at the Atlas Obscura! More than a quarter million unique visitors have joined us in our crusade to catalogue the…
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Added by Incognita Nom de Plume on August 4, 2009 at 3:52pm —
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Freeplay is an independent games festival that focuses on the creative aspects of game-making. The event is designed for all members of the independent games community - professional and hobbyist developers, educators, multimedia students, and artists working with interactive and digital media.
The two-day conference is packed with opportunities to explore theories, share new ideas, debate and take part in workshops and panel sessions.
Presented in association with Next Wave.
Time: 14 & 1…
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Added by Incognita Nom de Plume on July 27, 2009 at 3:31pm —
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Kickstart Applications Now Open
Kickstart is Next Wave’s major artist development program, and young emerging artists working across all art forms are invited to apply. Kickstart will give you time and money to create ambitious new work for the 2010 Next Wave Festival. Kickstart artists will receive a series of free workshops in Melbourne, development funding, and the ongoing advice and support of the Next Wave staff. Kickstart is a chance to meet and work with other artists also making new wor…
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Added by Incognita Nom de Plume on November 14, 2008 at 2:27pm —
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Please make it to class on time this week -- with your major project from last semester. We'll be testing them at the VR centre.... if it's an Unreal mod, please contact Todd to get the settings instructions
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Added by Incognita Nom de Plume on August 17, 2008 at 8:00pm —
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This has got to be the best Christmas tree ever.
Pac-Man and his ghostly pals have been reproduced in this giant holiday
light display. In Madrid at
Nuevos Ministerios.
<im…
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Added by Incognita Nom de Plume on December 9, 2007 at 5:14pm —
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SUBOTRON invites artists in residence to work in vienna on a regular basis. They get a studio at the museumsquartier for free and money to cover expenses.
artists in residence so far :
- indie game designer JANUZ (Munich)
- streetartist SPACE INVADER (Paris)
…
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Added by Incognita Nom de Plume on November 25, 2007 at 4:25pm —
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Ghost Town, Giant Dice's new innovative game of urban exploration
played with the help of your mobile phone, is being unleashed on the
streets of Perth for one week, starting December 2nd, 2007. The game
uses a mashup of technology (bluetooth, SMS and VOIP) and the
physical world.
Alone or with family and friends, you'll uncover clues and solve
puzzles with the help of messages, pictures and even voice calls
received on their mobile phones. You'll se…
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Added by Incognita Nom de Plume on November 15, 2007 at 6:55pm —
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