Choose an important (figurative) character from either a game or a feature film/animation. Analyse the character's nonverbal communications. Begin by describing:
Stance and posture
Kinesthetics (how they move and typical movement patterns)
Gestures
Facial expressions
Tone, volume, accent and other non-linguistic voice elements.
Proxemics (Do they get close to other characters or keep their distance? Do they touch or allow themselves to be touched? Where?)
Clothing (style, colour, etc)
Their 'home' (if appropriate)
Write at least a paragraph analysing what the above information tells us about the character. Include at least 2 'typical' pictures of your chosen character.
My Character is Wall-E . My analyzed paragraphs are not enough to say about Wall-E , I just describe some of Wall-E's characteristics and emotions that he got.
Tho' this isn't actually following the brief (being neither an animated not a game character), you've pointed out some of the essential elements of this complex character. His facial expressions and voice use, as well as physical confidence is the essence of th character...